Bug fix: Segment length randomization code was not vectorized producing a
single random segment length for all segments defined as variable.
Segment length code is now randomized and supports an arbitrary
number of segments.
4 lines of code changed in 1 file:
Fixed error message for existing stimulus clash
1 lines of code changed in 1 file:
bug fix. didn't check numelements correctly for 'size' which lead to weird behaviour if x,y and size vectors didn't match
2 lines of code changed in 2 files:
vectorized the 'size' input. if the 'size' vector has the same number of elements as x, then each dot is rendered with the appropriate radius - otherwise, the first number is taken. this is consistent with previous use of function.
7 lines of code changed in 2 files: